Virtual Reality is my current obsession. I have worked on the Oculus Rift, HTC Vive and Galaxy as well. You can find some of my projects here on my site. 

Along with 3d Modeling, I've also created a few digital environments in the Unreal Engine. All assets were created by me using Maya and Substance painter. 

In my spare time, I like to practice my 3d modeling (my previous obsession). Working in Maya, Zbrush, and Substance Painter among others, Ive created multiple game ready assets. 

VFX for Games and Film

While I do love 3d Modeling, my second passion is VFX in games. Making explosions, sparks, magical effects and many more created using Photoshop and game ready for Unreal Engine 4


Andrew is currently stationed in Chicago, IL. In his spare time he volunteers at community maker-spaces, builds game and film props and plays far too many games.