Here are some enviornments Ive made using Maya, Substance, built and rendered in Unreal Engine 4
My current work in progress for the ArtStation challenge. Ive shown the entire processes so far from picking my concept, mapping the area, material and mesh block outs as well as first passes.
Here's a small environment from Tron Legacy. Its made and rendered in Unreal Engine 4 using some materials I created in Substance. The meshes are all custom made in Maya as well.