3D Modeling

Some Game Ready Assets Ive made over the Years. 

Made using Maya, Photoshop, Substance Painter, Quixel, Marmoset and Unreal


The Guns of Eld - A  fan project of mine as the Dark Tower is one of my favorite book series. Modeled in Maya with a polycount of 12k. Textures made in DDO and rendered in Marmoset. 


M720 Custom Revolver - The concept was done by an artist on DA and I got permission to give it a shot in 3d


Iron Man Bleeding Edge Armor - One of my favorite armors, tried to balance low poly-limit and detail


The Dinosore - Created for the Team Fortress 2 Sniper, I created this from scratch. Concept, Modeling, UVs and texturing. 


Iron Man Mk III - An early attempt at modeling one of Iron Mans many armors.